![]() ![]() This gas does damage to the player at a very high rate. Gas Leaking from Pipes: Some areas contain gas bursting from pipes.The gas does damage to the player at a very high rate unless they are equipped with a Gas Mask (which absorbs damage while exposed to gas, until breakage). Gas Chamber: This is a room entirely filled with poisonous gas.Elevator: This allows movement to other floors.Electrified Fence: This does damage to the player at a very high rate when in contact.The Blind One (Hard Mode only, 1000 HP, floor 3).Exploder (Hard Mode only, explodes with health less than 30, summons Parasites).Frenzied Giant (2 types, both with 500 HP).Toxic Abomination (2 types, no sumo attack, both with 300 HP).Floater Bloater (2 types, no sumo attack, both with 240 HP).Toxic Spitter (No spitting attack, 100 HP).Fast Biter ( 80 HP) (first time entering, there are about 3-4 on first floor).They also do more damage than zombies outside the bunker. ![]() Most notably, they do not use special attacks, and they have altered (usually reduced) sight ranges, including attacking the player in groups if one is alerted. Creatures: Unlike their counterparts outside the bunker, some of the zombies in the sublevels have unique traits.There are several features unique to the sublevel portion such as modified zombies, Turrets, the Coupon exchange system, and special objects/rooms. Upon looting this corpse, a dialogue box will appear with the code. Dead Soldier: This corpse can be found in resource zones and appears as a red "X" on the Minimap in those zones.Simply interact with it to view the new code. CB Radio: This furniture can be built in your home base, and an exclamation point icon will appear over it to notify you the code has reset.The code is shared between all players on a particular operating system (Android and iOS users have different codes) and can be found in the following locations: ![]() This passcode changes every day and must be manually entered every time the bunker resets (48 hours after it was last opened). To access the sublevels of the bunker, a passcode must be entered into the computer terminal in the main building on the ground floor. Although recent optimizations will reduce the number of players who see this message, for some people, it may be time for an upgrade! On some devices, if you attempt to input the passcode into the bunker's terminal, you will receive the following error message: "It seems that the device needs more power." This means the device on which you are playing the game does not meet the minimum specifications to be able to handle the lower levels of the bunker. Beginning with version 1.5.6, the primary method of obtaining valuable Items is via a Coupon exchange system. All enemies will have respawned and items will be reset. Upon reset, the sublevels can be revisited with a new code. During this period, all progress is saved including enemies killed, items looted, and the corpse of the last player death. Once the terminal is activated, an entrance appears and a unique instance of the sublevels is created which lasts for 48 hours (from the time of opening) before reset. A unique code, which changes every day, is required for access to the underground. The sublevels portion of the Bunker functions differently from the ground floor. While this prevents returning for new loot, it allows the area to function as a storage location separate from the player's home. These items on the main level do not reset. Inside, there are no zombies but several lockers containing useful Items. After using the access card, this area will remain unlocked permanently. To gain entrance to the Bunker's interior, a CAC Card A is required for first-time access. The outside area of the main level contains several Pine Trees and a lootable corpse with a half-used Glock 17 in its inventory. ![]()
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